Spoken language understanding (SLU) tasks have been studied for many decades in the speech research community, but have not received as much attention as lower-level tasks like speech and speaker recognition. In particular, there are not nearly as many SLU task benchmarks, and many of the existing ones use data that is not freely available to all researchers. Recent work has begun to introduce such benchmark datasets for several tasks. In this work, we introduce several new annotated SLU benchmark tasks based on freely available speech data, which complement existing benchmarks and address gaps in the SLU evaluation landscape. We contribute four tasks: question answering and summarization involve inference over longer speech sequences; named entity localization addresses the speech-specific task of locating the targeted content in the signal; dialog act classification identifies the function of a given speech utterance. We follow the blueprint of the Spoken Language Understanding Evaluation (SLUE) benchmark suite. In order to facilitate the development of SLU models that leverage the success of pre-trained speech representations, we will be publishing for each task (i) annotations for a relatively small fine-tuning set, (ii) annotated development and test sets, and (iii) baseline models for easy reproducibility and comparisons. In this work, we present the details of data collection and annotation and the performance of the baseline models. We also perform sensitivity analysis of pipeline models' performance (speech recognizer + text model) to the speech recognition accuracy, using more than 20 state-of-the-art speech recognition models.
translated by 谷歌翻译
Self-supervised pre-trained transformers have improved the state of the art on a variety of speech tasks. Due to the quadratic time and space complexity of self-attention, they usually operate at the level of relatively short (e.g., utterance) segments. In this paper, we study the use of context, i.e., surrounding segments, during fine-tuning and propose a new approach called context-aware fine-tuning. We attach a context module on top of the last layer of a pre-trained model to encode the whole segment into a context embedding vector which is then used as an additional feature for the final prediction. During the fine-tuning stage, we introduce an auxiliary loss that encourages this context embedding vector to be similar to context vectors of surrounding segments. This allows the model to make predictions without access to these surrounding segments at inference time and requires only a tiny overhead compared to standard fine-tuned models. We evaluate the proposed approach using the SLUE and Librilight benchmarks for several downstream tasks: Automatic speech recognition (ASR), named entity recognition (NER), and sentiment analysis (SA). The results show that context-aware fine-tuning not only outperforms a standard fine-tuning baseline but also rivals a strong context injection baseline that uses neighboring speech segments during inference.
translated by 谷歌翻译
Many self-supervised speech models, varying in their pre-training objective, input modality, and pre-training data, have been proposed in the last few years. Despite impressive empirical successes on downstream tasks, we still have a limited understanding of the properties encoded by the models and the differences across models. In this work, we examine the intermediate representations for a variety of recent models. Specifically, we measure acoustic, phonetic, and word-level properties encoded in individual layers, using a lightweight analysis tool based on canonical correlation analysis (CCA). We find that these properties evolve across layers differently depending on the model, and the variations relate to the choice of pre-training objective. We further investigate the utility of our analyses for downstream tasks by comparing the property trends with performance on speech recognition and spoken language understanding tasks. We discover that CCA trends provide reliable guidance to choose layers of interest for downstream tasks and that single-layer performance often matches or improves upon using all layers, suggesting implications for more efficient use of pre-trained models.
translated by 谷歌翻译
语言模型既展示了定量的改进,又展示了新的定性功能,随着规模的增加。尽管它们具有潜在的变革性影响,但这些新能力的特征却很差。为了为未来的研究提供信息,为破坏性的新模型能力做准备,并改善社会有害的效果,至关重要的是,我们必须了解目前和近乎未来的能力和语言模型的局限性。为了应对这一挑战,我们介绍了超越模仿游戏基准(Big Bench)。 Big Bench目前由204个任务组成,由132家机构的442位作者贡献。任务主题是多样的,从语言学,儿童发展,数学,常识性推理,生物学,物理学,社会偏见,软件开发等等。 Big-Bench专注于被认为超出当前语言模型的功能的任务。我们评估了OpenAI的GPT型号,Google内部密集变压器体系结构和大型基础上的开关稀疏变压器的行为,跨越了数百万到数十亿个参数。此外,一个人类专家评估者团队执行了所有任务,以提供强大的基准。研究结果包括:模型性能和校准都随规模改善,但绝对的术语(以及与评估者的性能相比);在模型类中的性能非常相似,尽管带有稀疏性。逐渐和预测的任务通常涉及大量知识或记忆成分,而在临界规模上表现出“突破性”行为的任务通常涉及多个步骤或组成部分或脆性指标;社交偏见通常会随着含糊不清的环境而随着规模而增加,但这可以通过提示来改善。
translated by 谷歌翻译
尽管受到监督的深度学习彻底改变了语音和音频处理,但它必须为个人任务和应用程序方案建立专业模型。同样,很难将其应用于仅可用标记数据的方言和语言。自我监督的代表学习方法承诺一个单一的通用模型,该模型将使各种各样的任务和领域受益。这种方法已显示出在自然语言处理和计算机视觉域中的成功,在减少许多下游场景所需的标签数量的同时,达到了新的性能水平。语音表示学习在三个主要类别中也经历了类似的进展:生成,对比和预测方法。其他方法依赖于多模式数据,用于预训练,将文本或视觉数据流与语音混合。尽管自我监督的语音表示仍然是一个新生的研究领域,但它与用零词汇资源的声学单词嵌入和学习密切相关,这两种资源已经进行了多年的积极研究。这篇评论介绍了自我监督的语音表示学习及其与其他研究领域的联系的方法。由于许多当前的方法仅集中在自动语音识别作为下游任务上,因此我们回顾了基准测试的最新努力,以将应用程序扩展到语音识别之外。
translated by 谷歌翻译
口语语言理解(SLU)任务涉及从语音音频信号映射到语义标签。鉴于此类任务的复杂性,可能预期良好的性能需要大量标记的数据集,这很难为每个新任务和域收集。但是,最近的自我监督讲话表现的进步使得考虑使用有限标记的数据学习SLU模型是可行的。在这项工作中,我们专注于低资源讨论(ner)并解决问题:超越自我监督的预培训,我们如何使用未为任务注释的外部语音和/或文本数据?我们借鉴了各种方法,包括自我训练,知识蒸馏和转移学习,并考虑其对端到端模型和管道(语音识别后跟文本型号)的适用性。我们发现,这些方法中的几种方法可以在资源受限的环境中提高绩效,超出了训练有素的表示的福利。与事先工作相比,我们发现改进的F1分数高达16%。虽然最好的基线模型是一种管道方法,但使用外部数据时最终通过端到端模型实现的最佳性能。我们提供了详细的比较和分析,例如,端到端模型能够专注于更加立列人的单词。
translated by 谷歌翻译
通过共享数据集和基准,已经促进了语音处理的进展。历史上,这些都集中在自动语音识别(ASR),扬声器标识或其他较低级别的任务上。兴趣在更高层次的口语中越来越多,理解任务,包括使用端到端模型,但是此类任务的注释数据集较少。与此同时,最近的工作显示了预先培训通用表示的可能性,然后使用相对较少标记的数据进行微调的多个任务。我们建议为口语语言理解(屠宰)创建一套基准任务,由有限尺寸标记的培训集和相应的评估集组成。该资源将允许研究界跟踪进度,评估高级任务的预先接受预期的表示,并研究开放的问题,例如管道与端到端方法的实用性。我们介绍了雪橇基准套件的第一阶段,包括指定实体识别,情感分析和相应数据集上的ASR。我们专注于自然产生的(未读取或综合)语音和自由可用的数据集。我们为VoxceReb和Voxpopuli数据集的子集提供新的转录和注释,基线模型的评估指标和结果,以及重现基线的开源工具包,并评估新模型。
translated by 谷歌翻译
Recently proposed self-supervised learning approaches have been successful for pre-training speech representation models. The utility of these learned representations has been observed empirically, but not much has been studied about the type or extent of information encoded in the pre-trained representations themselves. Developing such insights can help understand the capabilities and limits of these models and enable the research community to more efficiently develop their usage for downstream applications. In this work, we begin to fill this gap by examining one recent and successful pre-trained model (wav2vec 2.0), via its intermediate representation vectors, using a suite of analysis tools. We use the metrics of canonical correlation, mutual information, and performance on simple downstream tasks with non-parametric probes, in order to (i) query for acoustic and linguistic information content, (ii) characterize the evolution of information across model layers, and (iii) understand how fine-tuning the model for automatic speech recognition (ASR) affects these observations. Our findings motivate modifying the fine-tuning protocol for ASR, which produces improved word error rates in a low-resource setting.
translated by 谷歌翻译
The task of reconstructing 3D human motion has wideranging applications. The gold standard Motion capture (MoCap) systems are accurate but inaccessible to the general public due to their cost, hardware and space constraints. In contrast, monocular human mesh recovery (HMR) methods are much more accessible than MoCap as they take single-view videos as inputs. Replacing the multi-view Mo- Cap systems with a monocular HMR method would break the current barriers to collecting accurate 3D motion thus making exciting applications like motion analysis and motiondriven animation accessible to the general public. However, performance of existing HMR methods degrade when the video contains challenging and dynamic motion that is not in existing MoCap datasets used for training. This reduces its appeal as dynamic motion is frequently the target in 3D motion recovery in the aforementioned applications. Our study aims to bridge the gap between monocular HMR and multi-view MoCap systems by leveraging information shared across multiple video instances of the same action. We introduce the Neural Motion (NeMo) field. It is optimized to represent the underlying 3D motions across a set of videos of the same action. Empirically, we show that NeMo can recover 3D motion in sports using videos from the Penn Action dataset, where NeMo outperforms existing HMR methods in terms of 2D keypoint detection. To further validate NeMo using 3D metrics, we collected a small MoCap dataset mimicking actions in Penn Action,and show that NeMo achieves better 3D reconstruction compared to various baselines.
translated by 谷歌翻译
Neural compression offers a domain-agnostic approach to creating codecs for lossy or lossless compression via deep generative models. For sequence compression, however, most deep sequence models have costs that scale with the sequence length rather than the sequence complexity. In this work, we instead treat data sequences as observations from an underlying continuous-time process and learn how to efficiently discretize while retaining information about the full sequence. As a consequence of decoupling sequential information from its temporal discretization, our approach allows for greater compression rates and smaller computational complexity. Moreover, the continuous-time approach naturally allows us to decode at different time intervals. We empirically verify our approach on multiple domains involving compression of video and motion capture sequences, showing that our approaches can automatically achieve reductions in bit rates by learning how to discretize.
translated by 谷歌翻译